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By providing a super-powerful set of search tools, our platform is here to help you find exactly what you’re looking for, in just a few clicks. We also have a wide range of workflow enhancements, including the AI-powered suggested search, various types of metadata, file formats and easy offline solutions to help simplify your editing and reporting process. Store your selected tracks and shortlists and share with anyone, anywhere. If you’re already working with us, it’s simple. Create new projects and come back to edit or download your tracks at a later date. Unlike other platforms, there’s no expiry date. Licensing – clear and simple and for multiple platforms. Yes, that’s right. Anywhere and forever. Whatever device you’re using, our multi-platform approach means we’re here, wherever you are, whenever you need us. Incredible music means the highest production values. We record at the world’s most prestigious studios, including 150+ annual sessions at Abbey Road Studios. Our music is written and performed by the best musicians in the world and recorded with renowned producers. We offer consultancy services, because our sales team live and breathe music, and we can offer bespoke creative solutions to help you find that perfect track. We’re with you all the way. Whether you want to pull us into your edit suite and talk us through your latest music strategy, or email us a brief, we understand just how central music is to achieve your production vision. Themes, brands and storylines are expertly researched and regularly curated into playlists, making those perfect tracks easy to discover whenever you need them. Our team of researchers and consultants are ALWAYS on hand to harness the unique response you’re looking for each and every time. Digital radio is the use of digital technology to transmit or receive across the radio spectrum. Digital transmission by radio waves includes digital broadcasting, and especially digital audio radio services. 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Some digital broadcasting systems allow single-frequency network (SFN), where all terrestrial transmitters in a region sending the same multiplex of radio programs may use the same frequency channel without self-interference problems, further improving the system spectral efficiency. While digital broadcasting offers many potential benefits, its introduction has been hindered by a lack of global agreement on standards and many disadvantages. The DAB Eureka 147 standard for digital radio is coordinated by the World DMB Forum. This standard of digital radio technology was defined in the late 1980s, and is now being introduced in some European countries. Commercial DAB receivers began to be sold in 1998 and, by 2006, 500 million people were in the coverage area of DAB broadcasts, although by this time sales had only taken off in the UK and Denmark. In 2006 there are approximately 1,000 DAB stations in operation. There have been criticisms of the Eureka 147 standard and so a new 'DAB+' standard has been introduced. The DRM standard has been used for several years to broadcast digitally on frequencies below 30 MHz (shortwave, mediumwave and longwave). Also there is now the extended standard DRM+, which is designed for VHF bands. Tests of DRM+ has been made in countries such as in Brazil, Germany, France, India, Sri Lanka, the UK, Slovakia, Italy (incl. the Vatican), as well as Sweden. The two pan-European associations for community radio Community Media Forum Europe (CMFE) and AMARC Europe have stated to the European Commission that FM radio should be retained for local radio. In case of a future digital transition DRM+ would be the choice. To date the following standards have been defined for one-way digital radio: Two-way digital radio standards The key breakthrough or key feature in digital radio transmission systems is that they allow lower transmission power, they can provide robustness to noise and cross-talk and other forms of interference, and thus allow the same radio frequency to be reused at shorter distance. Consequently, the spectral efficiency (the number of phonecalls per MHz and base station, or the number of bit/s per Hz and transmitter, etc.) may be sufficiently increased. Digital radio transmission can also carry any kind of information whatsoever — just as long at it has been expressed digitally. Earlier radio communication systems had to be made expressly for a given form of communications: telephone, telegraph, or television, for example. All kinds of digital communications can be multiplexed or encrypted at will. Wikipedia is a free online encyclopedia that anyone can edit, and millions already have. Wikipedia's purpose is to benefit readers by presenting information on all branches of knowledge. Hosted by the Wikimedia Foundation, Wikipedia consists of freely editable content, with articles that usually contain numerous links guiding readers to more information. Written collaboratively by volunteers known as Wikipedians, Wikipedia articles can be edited by anyone with Internet access, except in limited cases in which editing is restricted to prevent disruption or vandalism. Since its creation on January 15, 2001, it has grown into the world's largest reference website, attracting over a billion visitors each month. Wikipedia currently has more than sixty-five million articles in more than 300 languages, including 7,008,594 articles in English, with 113,729 active contributors in the past month. Wikipedia's fundamental princples are summarized in its five pillars. While the Wikipedia community has developed many policies and guidelines, new editors do not need to be familiar with them before they start contributing. Anyone can edit Wikipedia's text, data, references, and images. The quality of content is more important than the expertise of who contributes it. Wikipedia's content must conform with its policies, including being verifiable by published reliable sources. Contributions based on personal opinions, beliefs, or personal experiences, unreviewed research, libellous material, and copyright violations are not allowed, and will not remain. Wikipedia's software makes it easy to reverse errors, and experienced editors watch and patrol bad edits. Wikipedia differs from printed references in important ways. Anyone can instantly improve it, add quality information, remove misinformation, and fix errors and vandalism. Since Wikipedia is continually updated, encyclopedic articles on major news events appear within minutes. For over 24 years, editors have volunteered their time and talents to create history's most comprehensive encyclopedia while providing references and other resources to researchers worldwide (see Researching with Wikipedia). In summary, Wikipedia has tested the wisdom of the crowd since 2001 and has found that it succeeds.

2022/11/07

Need For Speed Underground: Games

Need for Speed: Underground is a 2003 racing video game and the seventh installment in the Need for Speed series. It was developed by EA Black Box and published by Electronic Arts. Three different games were produced, one for consoles and Windows, and the other for the Game Boy Advance along with a version developed by Global VR for Arcades that was published by Konami.

Underground rebooted the franchise, ignoring the previous Need for Speed games which featured sports cars and exotics. It was the first game in the series to offer a career mode featuring a storyline, and a garage mode that allowed players to fully customize their cars with a large variety of brand-name performance and visual upgrades. All races take place in the fictional Olympic City. Rather than exotic cars, Underground featured vehicles associated with the import scene. Underground was critically and commercially successful, and was followed by Need for Speed: Underground 2 in 2004.


Contents
Plot
The player races in Olympic City in a modified Honda/Acura Integra Type R sporting wide body kits and easily winning over his opponents; only to be woken up by Samantha from his sleep.

Samantha is the player's friend in Olympic City and she tours him across the import culture scene and illegal street racing therein. She helps the player buy his first car, although she mocks the player's choice of the car by calling it "weak". The player also encounters several street racing crews, some of them being Samantha's acquaintances who befriend the player after he proves his racing skills to them. She introduces him to T.J, one of her acquaintances, who promises him with numerous upgrades and parts, provided he wins races. The player races other racers and wins them over, eventually drawing the attention of Eddie, the leader of the Eastsiders gang and Melissa, his beautiful girlfriend. Eddie is the current best underground racer in Olympic City and berates the player for his racing skills, going as far as mocking him to "take a taxi home so that he can get home faster", but the player proves otherwise. Enraged, Eddie challenges the player to race Samantha, who gets infuriated upon the player's acceptance. She loses after she wrecks her Honda Civic Si during the race, and her car is taken by T.J for himself thereafter and vandalizes it. Deeply saddened by the loss of her car to T.J, Samantha distances herself from the player.

The player eventually keeps winning races offered by Samantha's acquaintances in her absence and later on faces T.J in Samantha's vandalized Civic. T.J loses the race and returns the car to the player, who returns it back to Samantha. They rekindle their friendship and Samantha motivates the player to race Eddie and defeat him once and for all. Eddie challenges the player to a sprint race and loses; while the player's crew are about to celebrate, a mysterious grey Nissan 350Z challenges the player to a final race. The player races the 350Z and wins; while the others celebrate his victory, the driver of the 350Z is revealed to be Melissa.

That event solidifies the player's status as the best underground racer in Olympic City.

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